



Resource transfer loss: Target player receives X amount of Gold/Gem/Wood where X is: sent resource - sent resource * (target player's actual supply / 400) (10% loss minimum).Maps added with observer slots (\Scenario\Custom\).The Single Player campaign has been left relatively unchanged in order to preserve the progression and balance of that particular mode. NOTE: Most of the balance changes and fixes included with this patch only affect the multiplayer and skirmish modes in AoX.WARNING: Previous Armies of Exigo (v1.0b - v1.3) replay and save files are not compatible with this patch.Armies of Exigo Change Log (Multiplayer Patch 1.4).
